Richard Deacon Pencil Holder
The goal was to create an object that collaborated with an artist using rhino and blender. This object was inspired by artist and sculptor Richard Deacon.
Inspiration: Congregate (2011) on the left and After (1998) on the right
Final render
Virtual Gallery Exhibition
Create a three dimensional walkable space showcasing my personal art. This project was modeled and scaled in Rhino-3d, UV mapped and textured within Blender, and made a walkable space in Unreal Engine 5.
unreal engine gallery
unreal engine gallery
unreal engine gallery
unreal engine gallery
unreal engine gallery
unreal engine gallery

gallery walkthrough

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